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https://www.patreon.com/secretstash
Moving forward with the game art, I'm adding more to the world building as well. In the current build, you start in the jungle and then enter a cave system. That's as far as you can get but there's an exit at the end of the cave waiting to be utilized. After coming out through the other side of the cave system, the next area you enter will be filled with ancient ruins in the deep jungle and eventually opens out into a ruined temple with a carnivorous worm mini-boss. The concept art for that part isn't done yet but will be largely based on the designs used in Jungle Dangers #11.
These don't represent the final artwork, because I'll need to cut everything up into different elements (to create layers and parallax in-game) and I still need to finalize some of the designs and details to keep the style more consistent.
Yes, even silly vore games deserve cool concept art and development. I'm also working on new character integrations and some more painterly models for the NPCs (and for Alya) but those aren't ready yet.
Although there's not visible vore in these landscapes, I'm including it in the tags because the game itself is obviously vore-focused.
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Posted by MikkiTheRegretfulKiwi 2 years ago Report
This looks sick asf omg!!!
Posted by RyanC 2 years ago Report
Thanks! It'll be a little upgrade from my current painting work, hopefully.
Posted by Jadex 2 years ago Report
Wow those are beautiful peices
Posted by RyanC 2 years ago Report
Thanks! I’m looking forward to making them work in the context of the game animations.
Posted by Riyaco 2 years ago Report
Wow they look incredible!